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Object Anchoring

Team Fluorite — "Pickling Season"

Team Fluorite — Step 2.5: Object Anchoring & Reference Mapping

Co-Lead: fluorite-idea (Creative Director) & fluorite-editor
Film: “Pickling Season”
Date: 2026-05-22
Status: Step 2.5 — Object Anchoring Complete


Purpose

This document identifies every significant recurring object in the scene list, determines which require dedicated reference images (vs. compositing into setting references), and provides per-shot reference budgets to ensure compliance with the Veo 3-image limit.


1. Recurring Object Inventory

ObjectAppearances (Shots)CountRef StrategyPriority
Pickle Jars3, 8, 9, 14, 20, 22, 24, 25, 26, 31, 3311DEDICATEDCritical
Cutting Board3, 12, 13, 15, 18, 206DEDICATEDHigh
Dill13, 16, 17, 18, 20, 266Composite into settingMedium
Warm Lamp13, 15, 173Composite into settingMedium
Grandfather’s Photo101DEDICATEDMedium
Suitcase81Prompt-only (one-off)Low

2. Dedicated Reference Images Required

OBJ-01: The Pickle Jars

Reference Image Spec: A cluster of 3-4 glass jars on a light surface. Each jar contains a different preserve — one with golden dill brine and floating cucumber segments, one with deep garnet beet brine, one with pale jade salted cabbage. Visible contents through clear glass. Metal or glass lids with slight patina — not brand new. A grape leaf visible pressed against the glass from inside one jar. Light catches the brine and creates refraction. Warm amber lighting from the side.

Why Dedicated: This is the single most important object in the film. It appears in 11 shots and IS the emotional core — the jars are the MacGuffin. Visual consistency is non-negotiable. The brine color, the glass clarity, the lid patina, the dill crown floating in the brine — all must be recognizable across every appearance.

Prompt Keywords: “glass jars of preserves, visible contents, golden brine, floating dill, garnet beet brine, patina lids, photorealistic, tactile, warm amber light, hand-crafted, lived-in”

Usage: Use as a reference image whenever jars are the primary visual focus (Shots 9, 14, 24, 33) or when they need to be identifiable in a wider shot (Shots 8, 22, 25, 26, 31). When jars appear in the background of a setting (Shots 3, 20), they can be handled by the setting reference instead.


OBJ-02: The Cutting Board

Reference Image Spec: A thick, well-used wooden cutting board on a kitchen counter. Blond hardwood (maple or beech) darkened in patches from years of knife marks and stains. Visible knife scars — cross-hatching patterns, deeper grooves from heavier cuts. The surface is NOT pristine or decorative — this is a tool that has fed a family for decades. A knife with a simple wooden handle rests beside it. Perhaps a few remnants of dill or cucumber seeds. Warm light catching the wood grain.

Why Dedicated: The cutting board is the grandmother’s workstation — it anchors every cooking scene. Its distinctive scarred surface is a visual shorthand for her lifetime of skill. It’s the first warm object to appear in the cold apartment (Shot 12) and becomes the center of operations.

Prompt Keywords: “scarred wooden cutting board, used, knife marks, darkened wood grain, kitchen counter, warm light, tactile, lived-in, photorealistic”

Usage: Use as a reference image in Shots 12 (its dramatic introduction), 13, 18, 20. In Shots 3 and 15, it can be handled by the setting reference if the budget is tight.


OBJ-03: Grandfather’s Photo

Reference Image Spec: A small framed photograph. Black and white or warm desaturated tone. A man in his 40s-50s, laughing warmly at something outside the frame, wearing a distinctive old-fashioned hat — felt or cloth, slightly ridiculous by modern standards, the kind no modern man could pull off. The frame is simple wood or metal, not ornate. The photo has a lived-in quality — not museum-preserved but not damaged.

Why Dedicated: Per tech lead recommendation — even though it appears in only 1 shot as a primary element (Shot 10), the photo is a warm emotional anchor. If it appears differently in background of later shots, it breaks the apartment’s continuity. A dedicated reference ensures the laughing man in the hat is always the same man in the same hat.

Prompt Keywords: “small framed photograph, black and white, man laughing, old-fashioned hat, simple frame, warm, photorealistic”

Usage: Use as a reference in Shot 10 (its introduction on the side table). In later shots, the photo is part of the apartment set dressing and should appear in setting references SET-B1 through SET-B4 as a background element.


3. Composite Objects (Baked into Setting References)

These objects are important but don’t need their own reference images. They should be explicitly described in the setting reference prompts and generated as part of the setting.

Dill

Visual Description: Fresh bundles of dill — bright green feathery fronds, seed heads on tall stems. Always torn, never cut (the torn edges should be visible as soft, fibrous breaks rather than clean knife cuts). Appears on counters, in the grandmother’s hands, in a terracotta pot on the bathroom windowsill, and as crowns floating in brine inside jars.

How to Composite: Include “bundles of fresh torn dill, bright green feathery fronds” in the setting reference prompts for SETTING B-INVADED Stages 2-4. For the jar references (OBJ-01), dill crowns are already part of the jar specification. For the bathroom dill (Shot 16), include “a terracotta pot of dill on the windowsill, healthy, steam-nourished” in the shot prompt.

Warm Lamp

Visual Description: A small, simple practical lamp — not a design object. Warm bulb casting a pool of golden amber light. The lamp itself is unremarkable; its EFFECT (the warm light it casts) is what matters. The pool of warm light in the cool apartment is the visual signature of the invasion.

How to Composite: Include “a small warm practical lamp casting golden amber light in one corner” in SETTING B-INVADED Stage 1-4 references. The lamp’s visual consistency matters less than the consistency of its light color and pool size.

Suitcase

Visual Description: Heavy, sturdy luggage. Leather or canvas. Not vintage-chic or decorative — functional, the kind that endures rough handling. Slightly worn but well-maintained. Dark brown or olive.

How to Handle: One-off appearance in Shot 8 only. Prompt-only — no reference image. Describe in the shot prompt: “a heavy, sturdy leather suitcase, open on the kitchen counter, dish towels and glass jars visible inside.”


4. Per-Shot Reference Budget

Every shot must stay within the Veo 3-image limit. The table below shows exactly which reference images each shot uses.

Legend:

ShotSlot 1Slot 2Slot 3BudgetNotes
1HANDSSET-A2/3Hands + memory kitchen
2GMSET-A2/3Face close-up
3BOARDSET-A2/3Food transition — cucumber cross-section on board
4SET-B1/3Establishing — no characters
5GDSET-B2/3Granddaughter alone
6GDSET-B2/3Hand on intercom
7GMSET-B2/3Grandmother in doorway
8GMJARSSET-B3/3Suitcase reveal — jars are the star
9JARSSET-B2/3Food transition — jar ECU
10GMSET-B1PHOTO3/3Grandfather photo on side table — dedicated ref
11GMSET-B12/3”Your kitchen is a crime”
12BOARDSET-B12/3Food transition — cutting board introduction
13HANDSSET-B12/3Dill tearing — dill+lamp composited into setting
14JARSSET-B22/3Windowsill mosaic — jars are the star
15GMSET-B22/3Kitchen workspace — board+lamp in setting
16aGDSET-B22/3Granddaughter in bathroom doorway (dill in setting)
16bGMSET-B22/3Grandmother in kitchen doorway
17SET-B21/3Food transition — steam from pot
18GMBOARDSET-B33/3Overhead — ingredients laid out (dill in setting)
19GMGDSET-B33/3Phone rejection — two characters
20HANDSJARSSET-B33/3Two hands making pickles — granddaughter hands via prompt
21GMSET-B32/3”Comfortable pickle” — close-up face
22GMGDSET-B33/3Grape leaf + seal — two characters
23GMJARSSET-B32/3”Adequate” — jar in foreground
24JARSSET-B32/3Food transition — sealed jar ECU
25GMJARSSET-B43/3Opening the jar — four days later
26HANDSJARSSET-B43/3Pickle held to light — the beauty shot
27GMSET-B42/3THE CRACK — face close-up
28GMSET-B42/3”Good.” — same angle
29GDSET-B42/3Inner monologue — tasting
30GMSET-B42/3”You will make them again”
31GMGDSET-B43/3Wide tableau — two characters
32GMSET-B42/3”The dill needs water”
33JARSSET-B42/3Food transition — final jar on sill

Budget Summary:

No shot exceeds the 3-image limit. ✓


5. Setting Reference Images Required

Per the tech lead’s updated design brief, 6 setting reference images are needed:

Setting IDDescriptionUsed in Shots
SET-AGrandmother’s Memory Kitchen (100% World A)1, 2, 3
SET-BApartment, no invasion (100% World B)4, 5, 6, 7
SET-B1Apartment, Stage 1 invasion (90B/10A) — jars on sill, blanket, photo, lamp corner8, 9, 10, 11, 12, 13
SET-B2Apartment, Stage 2 invasion (70B/30A) — lamp spread, dill in bathroom, herbs on counter14, 15, 16a, 16b, 17
SET-B3Apartment, Stage 3 invasion (40B/60A) — warm light dominant, full kitchen18, 19, 20, 21, 22, 23, 24
SET-B4Apartment, Stage 4 invasion (10B/90A → full A) — transformed, farmhouse kitchen25, 26, 27, 28, 29, 30, 31, 32, 33

Note: Composite objects (dill, warm lamp, grandfather’s photo) must be explicitly included in their respective setting reference images at the stage where they first appear.


6. Total Reference Image Count

CategoryCountImages
Character sheets2Grandmother, Granddaughter
Character extras1Grandmother hands reference
Object references3Pickle Jars, Cutting Board, Grandfather’s Photo
Setting references6SET-A, SET-B, SET-B1, SET-B2, SET-B3, SET-B4
TOTAL12

This is the complete reference image set for the film. The Tech Lead generates all 11 during Step 3 (Character Workshop) and Step 4 (Storyboard).


7. Continuity Notes for Editor


Object anchoring complete. Ready for Tech Lead to begin reference image generation at Step 3.