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Step 3 Gate Checklist

step3_gate_checklist.md

Step 3 Gate Review Checklist — Editor (iota-editor)

Status:APPROVED | Date: 2026-05-17


1. Character Reference Chains

Reginald (Primary) ✅

Sarah (HR) ✅

Craig (VP) ✅

Gary (Accounting) ✅

CEO ✅

Style consistency across all 5 characters: ✅ Same 3D animated style throughout. They look like they belong in the same film.


2. Setting Reference Images

SettingToneLightingNotesStatus
Supply ClosetCramped, clutteredWarm fluorescent tubesShelved boxes, colorful supplies
CorridorsSterile, corporateBright fluorescentGlass partitions, motivational posters
Craig’s OfficeSleek, modernBright daylight from windowsGlass desk, ergonomic chair, cityscape
BreakroomMundane, functionalFluorescent + window lightKeurig prominent, post-its on fridge
Accounting DeptOppressively beigeFlat fluorescentSea of cubicles, filing cabinets — perfect siege battlefield
Reginald’s CubicleMedieval-ized officeStandard office lightingHeraldic banners, shield on wall, knight figurine — brilliant comedy detail
ElevatorClean, metallicWarm overheadBrushed metal walls, button panel

Global tone check: ✅ Every setting is bright, flat, and fluorescently lit. Zero moody shadows, no atmospheric haze, no noir drift. The banality is the point — perfect comedy contrast with Reginald’s armor.


3. Voiceover & Dialogue Stems

VO Stems (10 lines, Fenrir voice) ✅

All 10 VO stems fit within their assigned shot durations. Tightest fits:

Dialogue Stems (19 lines) — ✅ with L-cut notes

5 dialogue stems exceed shot duration by >0.5s:

StemDurationShotShot DurOverL-Cut Plan
craig_04_400pct8.5s216s+2.5sCarries into Shot 22 (CEO scene)
gary_02_pdf8.2s14a6s+2.2sCarries into Shot 15 (Reg reaction)
reginald_02_dunsfold7.4s46s+1.4sCarries into Shot 5a (corridor walk)
reginald_03_paradigms7.0s86s+1.0sCarries into Shot 9 (Craig reaction)
reginald_07_deny5.5s155s+0.5sCarries into Shot 16 (siege wide)

Editorial assessment: These overruns are NOT failures — they’re opportunities for L-cuts (hearing dialogue over the next shot’s reaction). This is standard editing practice and often improves comedic timing. Will handle in the timeline JSON via audio clip positioning that spans across shot boundaries.

Voice Casting ✅


4. Comedy Tone Gate (Global) ✅

Do these assets, assembled together, feel like a comedy? YES.


VERDICT: ✅ STEP 3 GATE APPROVED

All assets pass the Visual Texture & Comedy Tone gate. No noir drift detected anywhere. The 3D animated style, bright lighting, and character designs are perfectly calibrated for pure comedy. Ready for Step 4 (Storyboard).