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Object Anchoring

Xi Team — "Meltdown"

Step 2.5: Object Anchoring & Reference Image Mapping

Author: xi-editor
Date: 2026-05-19
Status: Draft — awaiting DP reference image generation

Constraint Reminder

Veo limit: max 3 reference images per shot. Budget must be allocated carefully between character refs, setting refs, and object refs.


Recurring Objects Inventory

Objects that appear in 2+ shots and require visual anchoring:

ObjectShotsContinuity RiskReference Image Needed?
Barnaby (character)ALL 29 shotsHIGH — progressive melting changes his formYES — composite sheet + per-stage variants
Alarm Clock1.1, 1.3LOW — appears only in Scene 1YES — clay alarm clock with red bell, distinct design
Toaster2.1, 2.2, 2.3, 2.4MEDIUM — all within Scene 2 but it’s the scene anchorYES — chrome 1950s toaster with orange-glowing slots
Wooden Spoon3.1, 3.2, 3.3LOW — all within Scene 3YES — bridging the sink, sturdy wooden handle
Sugar Cube4.2, 4.3LOW — 2 consecutive shotsOPTIONAL — large sparkling cube, simple geometry
Alphabet Magnets6.2, 6.3MEDIUM — need to read as a ladder in wide shotsYES — bright primary-colored plastic letters on blue fridge
Stick of Butter7.1, 7.2LOW — 2 consecutive shots in same settingOPTIONAL — silver foil-wrapped, simple shape

Objects Appearing Only Once (No Anchoring Needed)


Reference Image Budget Per Shot

Budget rule: Each shot gets max 3 reference images. Priority order:

  1. Character (Barnaby) — ALWAYS slot 1
  2. Setting — slot 2 when entering a new setting
  3. Object — slot 3 when a key object is in frame
ShotRef 1 (Character)Ref 2 (Setting)Ref 3 (Object)Budget Used
1.1SETTING-1Alarm Clock2/3
1.2Barnaby (intact)SETTING-12/3
1.3Barnaby (intact)Alarm Clock2/3
1.4Barnaby (intact)1/3
1.5Barnaby (melting-start)1/3
1.6Barnaby (melting-start)1/3
1.7Barnaby (melting-start)1/3
2.1Barnaby (melting-early)SETTING-2Toaster3/3 ⚠️ FULL
2.2Barnaby (melting-early)Toaster2/3
2.3Barnaby (melting-early)Toaster2/3
2.4Barnaby (toasted)Toaster2/3
3.1Barnaby (toasted)SETTING-3Wooden Spoon3/3 ⚠️ FULL
3.2Barnaby (toasted)Wooden Spoon2/3
3.3Barnaby (toasted)Wooden Spoon2/3
3.4Barnaby (toasted)SETTING-12/3
4.1Barnaby (toasted)SETTING-42/3
4.2Barnaby (orange-stained)Sugar Cube2/3
4.3Barnaby (orange-stained)Sugar Cube2/3
5.1Barnaby (orange+sugar)SETTING-52/3
5.2Barnaby (orange+sugar)1/3
5.3Barnaby (orange+sugar)1/3
5.4Barnaby (disintegrating)SETTING-12/3
5.5Barnaby (disintegrating)1/3
6.1Barnaby (barely holding)SETTING-62/3
6.2Barnaby (barely holding)Alphabet Magnets2/3
6.3Barnaby (barely holding)Alphabet Magnets2/3
6.4Barnaby (barely holding)1/3
7.1Barnaby (frozen)SETTING-7Stick of Butter3/3 ⚠️ FULL
7.2Barnaby (frozen-deranged)Stick of Butter2/3

Budget violations: NONE. All shots at or under the 3-reference limit. Full budget shots (3/3): 3 — Shots 2.1, 3.1, 7.1. These are all scene-establishing shots where we need character + new setting + key object simultaneously. Acceptable.


Barnaby’s Progressive Melt — Character Stage Map

The character undergoes continuous physical transformation. Per the Major Change Rule, significant appearance shifts need dedicated visual workups. Proposed stages:

StageDescriptionFirst AppearsShots
Barnaby-IntactPerfect white cylinder, smooth, pristine1.21.2–1.4
Barnaby-Melting-StartBase sagging, slightly glossy bottom edge1.51.5–1.7
Barnaby-Melting-EarlyNoticeably droopy, sticky texture, sweating2.12.1–2.3
Barnaby-ToastedGolden-brown rectangular crust on back, more melted2.42.4–3.4
Barnaby-Orange-StainedLower half orange, sugar cube on shoulder, thinner4.14.1–5.3
Barnaby-DisintegratingVery thin, leaving footprint trail, eye sliding5.45.4–5.5
Barnaby-Barely-HoldingExtremely melted, thin arms, barely recognizable6.16.1–6.4
Barnaby-FrozenFirmed up, deranged happy expression, eye frozen mid-cheek7.17.1–7.2

Recommendation for DP: Not all 8 stages need full composite sheets. I suggest 4 key reference images covering the major visual transitions:

  1. Barnaby-Intact (pristine cylinder)
  2. Barnaby-Toasted (golden crust on back, moderate melt)
  3. Barnaby-Orange-Stained (orange lower half, sugar cube, significant melt)
  4. Barnaby-Frozen (deranged happy face, firmed edges)

Intermediate stages (Melting-Start, Melting-Early, Disintegrating, Barely-Holding) can be implied through prompt language + the nearest key reference. This keeps the reference chain manageable.


Reference Images Needed from DP

Priority 1 — Must Generate

  1. Barnaby Composite Sheet — 4-view (front, side, back, 3/4) of Barnaby-Intact
  2. Barnaby-Toasted variant — showing golden crust on back
  3. Barnaby-Orange variant — orange lower half, sugar cube on shoulder
  4. Barnaby-Frozen variant — deranged happy face, firmed edges
  5. SETTING-1: Kitchen Counter — master establishing reference
  6. Alarm Clock — chunky clay, red bell, vibrant colors
  7. Toaster — chrome 1950s, orange-glowing slots

Priority 2 — Should Generate

  1. SETTING-3: Sink Canyon — porcelain basin, wooden spoon bridge
  2. SETTING-7: Inside Fridge — blue light, wire shelves, frosty
  3. Alphabet Magnets — bright primary-colored letters on blue fridge surface
  4. Wooden Spoon — spanning the sink gap

Priority 3 — Nice to Have

  1. SETTING-2: Toaster Pass — narrow gap with heat distortion
  2. SETTING-4: Sticky Swamp — orange juice puddle
  3. SETTING-5: Dishwasher Fault Line — vibrating counter edge
  4. SETTING-6: Fridge Base — towering blue fridge from floor level
  5. Sugar Cube — large, sparkling, simple geometry
  6. Stick of Butter — silver foil wrap