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FILM LOCKED

"The Third Key" — Hitchcockian Noir. Complete production artifacts. 720p • 3:23 • B&W Chiaroscuro

Final Cut

LOCKED

3:23

Duration

720p

Resolution

H.264

Codec

201 MB

File Size

the_third_key_v5_final.mp4 • 28 shots • 6 scenes • Score + VO + Diegetic Audio (synced)

Characters

Three characters. Black & White reference sheets.

Arthur Vance (Blind Piano Tuner)

Charcoal vest, ebony cane, clouded cataract eyes. The world is a map of sound.

Clara Sterling (The Woman)

Pale, translucent skin. High-collared white nightdress. Bird-like, twitchy grace. A silhouette emerging from shadows.

Sterling (The Old Man)

Sharp angular features, thick circular spectacles. Fraying black tuxedo. Heavy mahogany cane with iron tip. A ring of iron keys.

Storyboard

Start/End frame pairs for all 28 shots across 6 scenes.

Scene 1: The Arrival

Shot 1 Wide Establishing — Sterling Gates

Arthur stands at the iron gates, back to camera. The house looms in the fog.

Shot 2 Close-up — Iron Gate

Arthur's hand touches the rusted iron. Sound of rusted metal groan.

Shot 3 Macro — Dead Ivy

Dead ivy curling around a rusted gate hinge, drops of moisture.

Shot 4 Tracking — Gravel Driveway

Arthur walking up the gravel driveway. Metronomic cane tapping.

Shot 5 Close-up — Arthur's Face

His clouded eyes track a sound we can't hear.

Scene 2: The Checkered Path

Shot 6 Low-Angle — Checkered Floor

Arthur's cane tip taps across checkered marble. Dramatic shadows.

Shot 7 Profile — Sterling Leading

Sterling's glasses reflect light as white circles.

Shot 8 Mirror — Clara's Silhouette

A pale silhouette flits across the background reflection.

Shot 9 ECU — Arthur Listening

Arthur stops, head cocked. "I am here for the Bechstein."

Scene 3: The First Pass

Shot 10 Wide — The Bechstein

Arthur at the gleaming black piano. Banker's lamp pool of light.

Shot 11 Macro — Hammer Strike

Piano hammer striking a copper-wound string.

Shot 12a Medium — C-sharp Key

Arthur strikes the key with deliberation.

Shot 12b Quick Cut — Fireplace

Sharp mechanical CLICK from the fireplace.

Shot 13 Close-up — Gargoyle Dust

A puff of dust from the gargoyle's mouth. "The house was tuned."

Shot 14 Over-Shoulder — Key Sequence

Arthur strikes D, D-sharp, E. Distant chandelier rattles.

Shot 15 ECU — Sweat on Brow

Arthur fascinated, not afraid. Clock ticking intensifies.

Scene 4: The Third Key

Shot 16 Macro — The Third Key

Arthur's finger presses the key. It goes down slower.

Shot 17 Wide — Fireplace Opens

The wall grinds open. Dust billows into moonlight.

Shot 18 Medium — Arthur Listening

Head tilted, listening after the wall opens.

Shot 19 Two-Shot — Clara Appears

Clara stands in the dark opening. "You play the song well."

Scene 5: The Harmony of Escape

Shot 20 High Angle — Sterling

Sterling pounding on the iron grate. "Stop the music!"

Shot 21 ECU — Frantic Hands

Arthur's hands flying across the keys in dissonant melody.

Shot 22 Close-up — Iron Bolt

A heavy iron bolt slides into place.

Shot 23 Two-Shot — Clara & Arthur

Clara grabs Arthur's arm. "The last key. Under the fallboard."

Scene 6: The Final Resolution

Shot 24 Macro — Hidden Lever

Arthur pulls the lever under the fallboard. Strings snap.

Shot 25a Macro — Strings Snap

Piano strings whipping and snapping.

Shot 25b Close-up — Wall Crack

Stone wall cracking, dust exploding.

Shot 25c Low Angle — Chandelier Falls

Chandelier swaying and falling towards camera.

Shot 26 Wide — Escape

Arthur and Clara running out into the fog.

Shot 27 Medium — Aftermath

Arthur adjusting his pocket watch on the gravel.

Shot 28 ECU — Arthur's Smile

A slight smile. "The world was loud. And for the first time, it was enough."

Audio Design

Full audio pipeline: 3-movement score, 4 foley stems, 4 VO narration stems, and diegetic sound design.

SCORE

3-Movement Score

Mvt 1: Arrival • Mvt 2: Discovery/Mechanism • Mvt 3: Resolution

FOLEY

4 Foley Stems

Coastal wind • Clock ticking • Stone grinding • Collapse rumble

NARRATION

4 VO Stems

"It clawed at them" • "A map of resistance" • "It was tuned" • "It was enough"

SFX

Environmental SFX

Mansion creaks • Clock mechanism • Coastal wind ambience

Production Documents

Design docs, scripts, and production notes. Click to view styled versions.

1

Final Cut

12

Character Refs

62

Storyboard Frames

3

Score Movements

4

VO Stems

7

Documents