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Step 3: Techlead Signoff

Lambda Team — "The Last Diner"

Step 3 Character Workshop — Technical Lead Sign-Off

Reviewer: Marcus Delaney (Tech Lead)
Date: 2026-05-18
Verdict: ✅ COMPLETE — All character references, setting references, and narrator VO delivered.


Character Look-Books

Sarah — /workspace/shared-dirs/lambda-team/characters/sarah/

AssetFileStatusNotes
Headshot (anchor)headshot.pngSharp features, dark hair low bun, dark coat, emerald blouse
Body sheet (3-view)body_sheet.pngFront/3Q/back — chained from headshot
Scene test 1 (medium, booth)scene_test_1.pngIn diner setting, rigid posture, tracing coffee cup
Scene test 2 (ECU, vulnerable)scene_test_2.pngEmotional close-up, coat unbuttoned, tears
Composite character sheetcharacter_sheet.pngPRIMARY ref for Steps 4-5 — 4-view grid on white

Chain integrity: Face holds across all 5 images. Coat, blouse, and hair are consistent. Posture transitions from rigid (headshot/body) to vulnerable (scene test 2) show emotional range.

Mark — /workspace/shared-dirs/lambda-team/characters/mark/

AssetFileStatusNotes
Headshot (anchor)headshot.pngWarm face, sandy hair, scruff, mustard corduroy
Body sheet (3-view)body_sheet.pngFront/3Q/back — chained from headshot
Scene test 1 (medium, booth)scene_test_1.pngIn diner setting, napkin shredding, leaning forward
Scene test 2 (OTS, intense)scene_test_2.pngOver-the-shoulder with Sarah foreground, earnest expression
Composite character sheetcharacter_sheet.pngPRIMARY ref for Steps 4-5 — 4-view grid on white

Chain integrity: Face holds across all 5 images. Corduroy texture and color distinct from booth vinyl (Editor’s concern addressed). Scruff and hair consistent.

Cross-character contrast: Sarah (dark/cool) vs Mark (warm/earth) wardrobe contrast reads clearly in scene tests and will hold in two-shots.


Setting Reference Images

SettingPathStatusNotes
diner-exteriorsettings/diner-exterior/reference.pngNighthawks energy — blue neon, rain, wet reflections, warm glow
diner-booth (PRIMARY)settings/diner-booth/reference.pngRed vinyl, pendant light, pie, coffee, neon bleed — used in 24/28 shots
diner-booth-dawnsettings/diner-booth-dawn/reference.pngPurple/amber dawn, neon off, crumbs, resolved atmosphere

Consistency check: Booth geometry (vinyl shape, table position, window placement) is consistent between diner-booth and diner-booth-dawn. The dawn variant signals temporal resolution through lighting shift only.


Narrator Voiceover

ShotFileDurationVoiceText
1.1voice/lambda-narrator-sh1_1.wav9.36sFenrir”The Starlight Diner had been their place once. Tonight, it would be their last.”

Production note: VO stem is 9.36s; Shot 1.1 is planned for 8s. With 4s overhang (12s raw clip), the Editor can accommodate. May need to extend the shot to 10s planned or trim the VO slightly in post.


Reference Budget Summary for Steps 4-5

Standard allocation per shot:

SlotAssetPath
Ref 1Sarah character sheetcharacters/sarah/character_sheet.png
Ref 2Mark character sheetcharacters/mark/character_sheet.png
Ref 3Setting referencesettings/diner-booth/reference.png (or variant)

Single-character shots use 2 refs, freeing a slot for prop or object references if needed.


Step 3 complete from the DP chair. Ready for Step 4 (Storyboard).