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Object Anchoring

Mu Team — "The Paper Frontier"

Step 2.5 — Object Anchoring Analysis

Recurring Objects Requiring Reference Images

Objects that appear in 2+ shots need visual anchoring to prevent geometric drift between generations.

1. The Creator’s Hand (HIGH PRIORITY)

2. The Wooden Ruler (HIGH PRIORITY)

3. The Popsicle Stick Bridge (MEDIUM PRIORITY)

4. The Block Fortress (MEDIUM PRIORITY)

5. The Red Crayon / Red Path (LOW PRIORITY)

Reference Image Budget Per Shot (Max 3)

ShotRef 1Ref 2Ref 3
1.1–1.6zip_refrusty_ref
1.7zip_refrusty_ref
2.1–2.4zip_refrusty_ref
2.5–2.8zip_refrusty_refbridge_ref
3.1zip_refrusty_refhand_ref
3.2–3.6zip_refrusty_ref
4.1–4.3zip_refrusty_ref
4.4zip_refrusty_refhand_ref + ruler_ref*
4.5–4.7zip_refrusty_refruler_ref
5.1zip_refrusty_refruler_ref
5.3–5.6zip_refrusty_reffortress_ref

*Shot 4.4 needs both hand and ruler but is limited to 3 refs total. Recommend: zip_ref OR rusty_ref (not both — they’re small in this wide shot) + hand_ref + ruler_ref.

Action Items for Tech Lead

Generate reference images for: hand_ref, ruler_ref, bridge_ref, fortress_ref. These should be added to the character look-book alongside zip_ref and rusty_ref.