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FILM LOCKED

"The Cardboard Standoff" — Cardboard Diorama Western. 720p • 3:55 • Deliberate Artificiality as Aesthetic

Final Cut

LOCKED

3:55

Duration

720p

Resolution

H.264

Codec

69 MB

File Size

the_cardboard_standoff_v2.mp4 • 34 shots • 4 acts • 4 score tracks • 11 dialogue + 15 VO + 10 SFX stems

Characters

Two cardboard cutouts on popsicle sticks. 10 total reference images. A hero of two dimensions and a villain of jagged edges.

Tex

The hero. Cut from the finest, stiffest cardboard at the local craft supply store. Impossibly square jaw, permanently rakish hat, two dots of intense unblinking ink for eyes. Propelled by an unseen popsicle stick beneath the stage.

Black Bart

The villain. Jagged, chaotic, cut with dull scissors. Frayed edges, an oversized squiggle of a mustache, and a menacing 15-degree structural lean. His arm is attached by a brass brad — which will not survive Act IV.

Location Reference

One master setting, all 34 shots. The diorama never changes. The sun does.

Dustville

Dustville Diorama

Main street of a cardboard western town. Brown sandpaper ground, cyan poster-board sky, construction paper sun attached by masking tape. Corrugated cardboard saloon with lopsided doors. Toilet-paper-roll water trough. Harsh artificial overhead lighting to simulate tabletop puppet theater.

Object References

Three props. The MacGuffin, the antagonist, and the deus ex machina.

Storyboard

Start/End frame pairs for all 34 shots across 4 acts.

Scene 1 — Welcome to Dustville (Setup)

Shot 1 Dustville Establishing

Wide diorama shot. A masking tape tumbleweed rolls across sandpaper street, pulled by a visible string. VO: "Where the whiskey is cheap and the sun is taped on."

Shot 2 Enter Tex

Tex, a cardboard cutout on a popsicle stick, slides into frame from the left. He bumps slightly as the stick catches on sandpaper.

Shot 3 Close-Up — Tex's Face

Macro on Tex's sharpie-drawn face. Cardboard texture fully visible. VO: "Two dimensions of pure, unadulterated justice." Tex: "I reckon this town needs a good sweeping."

Shot 4 Black Bart Emerges

Bart appears from behind the toilet-paper-roll water trough, leaning at his characteristic 15-degree villain angle. VO: "This is Black Bart. Evil never looked so frayed."

Shot 5 The Standoff Begins

Both cutouts face each other across the sandpaper street. The masking tape tumbleweed makes another pass.

Shot 6 Tex Speaks

Close-up on Tex's angular jaw. Dialogue: "This town ain't big enough for the two of us, Bart." The tinny speaker crackles.

Shot 7 Bart Responds

Bart's frayed mustache fills the frame. Dialogue: "You've tracked me across three different shoeboxes, Tex. But this is where the cardboard ends."

Scene 2 — The Standoff (Rising Tension)

Shot 8 Wide — The Stare

Both cutouts motionless. Stage lights cast dramatic shadows across the corrugated saloon. The guitar riff tightens.

Shot 9 The Clock

Insert shot of the paper plate clock on the bank building — numbers scrawled in crayon, ticking toward high noon.

Shot 10 Hands Near Holsters

Tex's brass-fastened arm hovers near his cardboard holster. A slight squeak from the brad.

Shot 11 Bart Mirrors

Bart's arm trembles — the puppet master's hand shaking slightly below the diorama stage.

Shot 12 The Tumbleweed — Again

A slow, stately second pass of the masking tape tumbleweed. This time it sticks briefly to the sandpaper. Someone yanks it free off-screen.

Shot 13 Extreme Close-Up — Eyes

Two dots of unblinking sharpie ink. The entire universe reduced to this moment of cardboard confrontation.

Shot 14 VO — The Narrator Reflects

VO: "Somewhere between the craft store and this sandpaper street, two heroes of corrugated cardboard found their destiny."

Shot 15 The Sun — First Sign

Wide shot. In the background, the construction paper sun sags almost imperceptibly. The masking tape begins to yield.

Scene 3 — Technical Difficulties (The Crisis)

Shot 16 The Sun Falls

The yellow construction paper sun peels from the poster-board sky in slow motion and lands between the two duelists with a muted smack. Music abruptly stops.

Shot 17 Scrambling Below Stage

The sound of scrambling beneath the table. The music stops. A muffled voice: "Hold on, hold on, technical difficulties."

Shot 18 The Hand Descends

An oversized human hand reaches in from above, grasping the fallen sun. It knocks over the toilet-paper-roll water trough en route.

Shot 19 Chaos — The Trough

The trough rolls across the sandpaper, bumps into Black Bart, spinning him 180 degrees to face the saloon instead of Tex.

Shot 20 The Re-Tape

The hand smacks the sun haphazardly back onto the sky — noticeably lower and tilted. Dustville now has the ambiance of apocalyptic late afternoon.

Shot 21 Bart Re-Positioned

The hand descends again, spins Bart back into position. "Okay, we're good. Action." Music swells — slightly too loud. Tex and Bart resume their stare.

Shot 22 The Drooping Sun

Wide shot. The sun continues its slow droop. Tex and Bart face each other, but the sun looms in the background, a monument to impermanence.

Shot 23 Resume — Tex Speaks

"As I was sayin'," Tex's voice booms from the speaker. "Draw your weapon, Bart." "With pleasure," Bart growls.

Shot 24 Both Arms Move

A flurry of cardboard and marker. Both brass-fastened arms swing toward their holsters.

Scene 4 — The Reckoning (Resolution)

Shot 25 Bart's Arm — Snag

Bart's arm catches on the edge of his own ragged cutout. The puppet master yanks. The entire villain shudders violently.

Shot 26 The Rip

With a sickening rip, Bart's arm tears free from the brass brad entirely. The cardboard limb, still clutching its drawn weapon, goes flying.

Shot 27 The Limb Lands

The arm lands softly near the saloon doors. Silence descends upon Dustville. Even the guitar riff pauses in confusion.

Shot 28 Tex — Confused

"Well," Tex's voice crackles from the speaker, "that's... unfortunate." He faces a one-armed villain with a drawn weapon.

Shot 29 The Hand — Reattachment

The hand descends, picks up the severed arm, fumbles with the tiny brass brad, and finally mashes it back with a fresh wad of masking tape.

Shot 30 Bart — The Salute

Bart now sports an arm fixed at an unnatural angle, pointing straight up toward the drooping sun. "I can still fight," his gravelly voice insists.

Shot 31 Tex Lowers His Weapon

The brass brad squeaks as Tex's arm comes down. "Look, Bart. My heart just ain't in it anymore. Not like this."

Shot 32 The Existential Moment

Both cutouts stand in the tilted afternoon light. The melancholy harmonica begins. They are just cardboard, fragile and at the mercy of a clumsy god.

Shot 33 Tex Walks Away

The popsicle stick scrapes a slow, melancholy rhythm against sandpaper. Tex heads toward the edge of the stage.

Shot 34 Bart — Final Frame

Bart stands alone in Dustville, arm raised to the heavens in a silent plea for better adhesive. The lights slowly fade. Credits.

Audio Design

4 score tracks + 11 dialogue + 15 VO + 10 SFX. The sound design IS the world — wind is a human mouth, ticking is a finger on wood.

SCORE

4 Score Tracks

score_act1_western (twangy setup) → score_act2_standoff (tense guitar) → score_act3_melancholy (existential harmonica) → score_credits. Music stops abruptly when the sun falls.

DIALOGUE

11 Dialogue Stems

Tex and Bart — via a cheap Bluetooth speaker. "This town ain't big enough for the two of us, Bart." Both voiced by the same actor trying very hard to sound different.

NARRATION

15 VO Stems

A deadpan narrator who is entirely too invested in these cardboard cutouts and their corrugated destiny.

SFX

10 SFX Stems

brass_squeak, finger_tap, ka_chunk, paper_smack, rip, scrambling, scraping_popsicle, tape_crinkle, ticking_clock, wind_mouth. The sound of a diorama in crisis.

Production Documents

11 design docs, scripts, audits, and production notes.

1

Final Cut

10

Character Refs

3

Objects

68

Storyboard Frames

40

Audio Stems

11

Documents